The second update could be more impacting. However, if fans were requesting it, it’s great that we have the option. I personally would never play in a league that tried to limit how often I called a play. Take control as a Commissioner and dictate how many times a play can be called in a game, and how long a player must wait before calling the same play again. This makes handling these types simple.Ĭommissioner House Rules: Play Cool-Down and Repeat Play LimitsĪfter these settings made their debut last year in MUT and Superstar KO, House Rules became one of the most requested features for franchise players and we are incredibly excited to bring them to you. Similar to fantasy football drafts, there’s always one user who can’t make the draft, or lolly gags through it. This has been a top community request for a number of years now. Giving commissioners the ability to assign autopilot during the draft, along with pause/resume functionality. This is a good addition when you have a league with players of varying skill levels and preferences. Giving commissioners of leagues the ability to turn on/off or allow users to keep individual settings for Heat-Seeker tackling, Ball Hawk, and Switch assist – one of our top requested commissioner requests, this creates a way to level the playing field regarding assist features. Commissioners have found their own workarounds, but this will make fixing the issues easier.Ĭommissioner Controls: Team Override Settings If you’ve ever played Madden franchise, you know there are times when you’ll lose a player to no fault of your own. This feels more like a band-aid than an addition. #MADDEN NFL 21 FRANCHISE MODE UPDATES FREE#Simply click on a signing and revert it to send the player back into the free agent pool. Too often we see CPU teams drafting ridiculously over consecutive seasons, and that damages the overall feel of a franchise–especially when there aren’t a ton of user-controlled teams.Ĭommissioner Controls: Undo FA Signings - Offseason OnlyĬommissioners are able to undo FA signings in the offseason directly through the transaction log. Addresses teams drafting two first round QBs in consecutive years, along with other roster-context considerations QBs a more authentic window to develop before a replacement is considered to be drafted. New guidelines for CPU draft logic to assist teams in whether they should or should not have interest in drafting a first round QB. Monitoring the retiring players is a key part of franchise mode offseasons. It’s pertinent for sure, but it’s also such a basic franchise mode feature that should have been present all along. It’s hard to be overly impressed by this addition. In Re-Sign Players week, there will now be a Things To Do item that takes you directly to the Transactions screen sorted to Retired players to provide a quicker look into who is riding off into the sunset. This is perhaps the only piece of the update that makes me want to restart my franchise from the beginning. The inability to customize X-Factors was one of the more egregious omissions, and it provides some instant satisfaction and customization options. This is the most significant change in the first update. All of this functionality occurs directly on the player card by clicking any of the abilities. Abilities will continue to follow slot and OVR requirements per archetype, so a player must reach the OVR threshold for an ability in the specified archetype before they are able to apply it. Commissioners will be able to edit the abilities on players that are controlled by other players and the CPU as well. #MADDEN NFL 21 FRANCHISE MODE UPDATES UPGRADE#Here’s another immersion addition, which is a strong upgrade for fans who dig deep into their franchise mode and accumulate multiple seasons.Īnother highly requested community feature, we brought over our functionality from player mode that allows the player to alter the Superstar and Superstar X-Factor abilities on their players inside of Core Franchise as both a coach and an owner.
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